Valinard's Tower

“For this my lamp is lit, to the grief of the owls, and often burns till lark-song.”
—Lord Dunsany, The Charwoman's Shadow

Carousing, making friends, and managing retainers. Downtime rules for The Red Hack.

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Training, spiritual growth and crafting proto-magical items during downtime in The Red Hack.

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Creating spells, potions and scrolls during Red Hack downtimes.

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How Red Hack PCs can gather information via asking around, library research, and spying.

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I look at investing in holdings, renting lodgings, and selling obscure treasures in The Red Hack.

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Red Hack rules for building organisations, businesses, facilities and institutions.

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Exploration of The Red Hack's downtime system, and an index of later articles in the series.

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Using points buy to simulate the random advancement of Red Hack characters.

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Streamlined and detailed wilderness travel for The Red Hack.

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Should you get experience for completing the quest, or for taking it on?

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